DEMO

Baking Simulator

It all starts with an idea

Baking Simulator is a dynamic cooking simulation game built with Python and Pygame. It features real-time animations, complex game mechanics, and an immersive baking experience.

Key Technical Features

  1. Graphics and Animation System

    • Custom sprite rendering engine with dynamic character designs

    • Real-time color mixing system using HSV interpolation

    • Particle effects and glow animations

    • Smooth ingredient movement animations

    • Visual feedback systems for game events

  2. Game State Management

    • Multi-state game architecture (intro, difficulty selection, main game)

    • Complex ingredient tracking and recipe management

    • Upgrade system with persistent effects

    • Achievement and progress tracking

    • Dynamic difficulty scaling

  3. Interactive Systems

    • Mouse-driven ingredient manipulation

    • Real-time bowl mixing visualization

    • Recipe discovery and combination system

    • Currency (Bakecoin) economy system

    • Upgrade purchase and management interface

  4. Advanced Game Mechanics

    • Dynamic recipe creation system

    • Ingredient combination discovery mechanics

    • Random event generation (kitchen disasters)

    • Risk-reward balancing system

    • Progressive difficulty scaling

  5. Visual Effects Engine

    • Real-time color blending for ingredients

    • Particle systems for visual feedback

    • Dynamic lighting effects

    • Smooth transition animations

    • Screen effects for special events

  6. Technical Implementation Details

    • Object-oriented design with inheritance

    • Event-driven architecture

    • Modular code structure

    • Custom collision detection

    • Frame-rate independent animations

  7. User Interface Features

    • Dynamic HUD elements

    • Real-time status updates

    • Interactive buttons and controls

    • Visual feedback systems

    • Tooltip and help system

Core Technologies Used

  • Python 3.x

  • Pygame framework

  • Custom animation engine

  • Color manipulation algorithms

  • Event handling system

Performance Optimizations

  • Efficient sprite management

  • Optimized collision detection

  • Smart resource management

  • Frame rate control

  • Memory usage optimization

This project demonstrates proficiency in:

  • Object-Oriented Programming

  • Game Development

  • Real-time Graphics Programming

  • Event-Driven Programming

  • User Interface Design

  • State Management

  • Algorithm Implementation

  • Performance Optimization

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Ingredient Recipe Calculator

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