DEMO
Baking Simulator
It all starts with an idea
Baking Simulator is a dynamic cooking simulation game built with Python and Pygame. It features real-time animations, complex game mechanics, and an immersive baking experience.
Key Technical Features
Graphics and Animation System
Custom sprite rendering engine with dynamic character designs
Real-time color mixing system using HSV interpolation
Particle effects and glow animations
Smooth ingredient movement animations
Visual feedback systems for game events
Game State Management
Multi-state game architecture (intro, difficulty selection, main game)
Complex ingredient tracking and recipe management
Upgrade system with persistent effects
Achievement and progress tracking
Dynamic difficulty scaling
Interactive Systems
Mouse-driven ingredient manipulation
Real-time bowl mixing visualization
Recipe discovery and combination system
Currency (Bakecoin) economy system
Upgrade purchase and management interface
Advanced Game Mechanics
Dynamic recipe creation system
Ingredient combination discovery mechanics
Random event generation (kitchen disasters)
Risk-reward balancing system
Progressive difficulty scaling
Visual Effects Engine
Real-time color blending for ingredients
Particle systems for visual feedback
Dynamic lighting effects
Smooth transition animations
Screen effects for special events
Technical Implementation Details
Object-oriented design with inheritance
Event-driven architecture
Modular code structure
Custom collision detection
Frame-rate independent animations
User Interface Features
Dynamic HUD elements
Real-time status updates
Interactive buttons and controls
Visual feedback systems
Tooltip and help system
Core Technologies Used
Python 3.x
Pygame framework
Custom animation engine
Color manipulation algorithms
Event handling system
Performance Optimizations
Efficient sprite management
Optimized collision detection
Smart resource management
Frame rate control
Memory usage optimization
This project demonstrates proficiency in:
Object-Oriented Programming
Game Development
Real-time Graphics Programming
Event-Driven Programming
User Interface Design
State Management
Algorithm Implementation
Performance Optimization